belvdr
Mar 17, 08:57 AM
Reminds me of people predicting flying cars in the year 2010. Hilarious when the guy sets the phone down and the kids drag the video screen over to them. Now the glass is one big camera. That could be scary.
I can also see a vast run on Windex.
I can also see a vast run on Windex.
mikee99
Mar 13, 01:23 AM
Wirelessly posted (Mozilla/5.0 (iPod; U; CPU iPhone OS 4_2_1 like Mac OS X; en-us) AppleWebKit/533.17.9 (KHTML, like Gecko) Version/5.0.2 Mobile/8C148 Safari/6533.18.5)
Yeah. You had any luck? How much are you making per iPad? Maybe pm me if you don't
Mind
Yeah. You had any luck? How much are you making per iPad? Maybe pm me if you don't
Mind
ITR 81
Oct 25, 09:07 AM
Can another company even sell music at less than $0.99? Apple has been tight with the record companies to keep the price that low. The only "competition" that could be considered cheaper would be a subscription model of music sales/rental. However, does Apples DRM even support the features necessary for a subscription model? DVD Jon can only break DRM, not add new features to it, and the devices it plays on (iPod)
Walmart sells them for $0.88cents a pop.
I'm not sure why he tries to beat the DRM because Apple will just update it and add it in to next iTunes ver.
Walmart sells them for $0.88cents a pop.
I'm not sure why he tries to beat the DRM because Apple will just update it and add it in to next iTunes ver.
Designer Dale
Apr 25, 02:37 PM
No offense, but that fix looks bloody awful.
Ditto. I thought the guy/gal who did the patch was making a bad funny.
Dale
Ditto. I thought the guy/gal who did the patch was making a bad funny.
Dale
sinsin07
Apr 16, 06:05 AM
And I won't spend extra money on another handheld when I have the iphone and it does have enough games that entertain me (in depth games too though maybe not the latest and greatest).
That's a personal choice. Your definition of in depth is subjective. Mileage may vary.
I think you miss the problem here isn't that people will pick the iphone over the handheld for gaming. Of course if they are just picking a gaming device (and they don't already have an iphone or android), they are going to pick the one designed for gaming that the games they want are coming out for. But that people who might have picked up a handheld for gaming find that the iphone or android they already have is good enough for portable gaming (in some ways better. For example since it is my cellphone, my iphone is with me everywhere so gaming anywhere I want, which is the biggest point of a handheld, it is also smaller and I don't have to carry all the games with me, they're all on my iphone so they all go with me wherever I go. Yeah, there are trade offs, on some games the controls are not as good, but here is the thing. They are good enough, at least not bad enough that I feel I need to buy another handheld just to get the better controls).
That's fine, your not/no longer a gamer. What you do is called killing time.
And here is the bigger problem, smartphones attract enough business away like this and have less people using the actual handhelds, they also attract developers. You might find new games being made for the smartphones that people can't get for the other devices as there is more money in the smartphones... and in the end, the best gaming device is the one that has the games ;).
A sad possibility. Touch will never equal tactile feedback.
Nintendo and Sony need to prove that their devices are so good that it is worth buying them *as*well* as the smartphone the person already has. Nintendo is trying with 3D. Sony is trying to have console like games in a small portable device (I'll say I'm much more interested in Sony's offerings. But I've never been impressed with nintendo's game selection except when I was really young. I really do not get the Mario love here or why people think Mario is any better than Angry Birds, they're both (at least traditional mario scrollers and the racing games) cheesy time wasters that I wouldn't say have all that much depth).
I highlighted your problem in red. This is why IOS games are good enough for you. You've lost your gamers edge. This statement alone is proof of your non gaming affiliation. Since you imply that you are 'older" perhaps you attention span for the more in depth games is just not there anymore.
Compare Angry Birds to Mario? Cheesy?
Take a look a this game list, that is the epitome of chesse: Appshopper Games (http://appshopper.com/games/)
Any 5 year old can play Angry Birds, that's the audience. How many 5 year olds can beat a Mario game?
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When President Obama moved
That's a personal choice. Your definition of in depth is subjective. Mileage may vary.
I think you miss the problem here isn't that people will pick the iphone over the handheld for gaming. Of course if they are just picking a gaming device (and they don't already have an iphone or android), they are going to pick the one designed for gaming that the games they want are coming out for. But that people who might have picked up a handheld for gaming find that the iphone or android they already have is good enough for portable gaming (in some ways better. For example since it is my cellphone, my iphone is with me everywhere so gaming anywhere I want, which is the biggest point of a handheld, it is also smaller and I don't have to carry all the games with me, they're all on my iphone so they all go with me wherever I go. Yeah, there are trade offs, on some games the controls are not as good, but here is the thing. They are good enough, at least not bad enough that I feel I need to buy another handheld just to get the better controls).
That's fine, your not/no longer a gamer. What you do is called killing time.
And here is the bigger problem, smartphones attract enough business away like this and have less people using the actual handhelds, they also attract developers. You might find new games being made for the smartphones that people can't get for the other devices as there is more money in the smartphones... and in the end, the best gaming device is the one that has the games ;).
A sad possibility. Touch will never equal tactile feedback.
Nintendo and Sony need to prove that their devices are so good that it is worth buying them *as*well* as the smartphone the person already has. Nintendo is trying with 3D. Sony is trying to have console like games in a small portable device (I'll say I'm much more interested in Sony's offerings. But I've never been impressed with nintendo's game selection except when I was really young. I really do not get the Mario love here or why people think Mario is any better than Angry Birds, they're both (at least traditional mario scrollers and the racing games) cheesy time wasters that I wouldn't say have all that much depth).
I highlighted your problem in red. This is why IOS games are good enough for you. You've lost your gamers edge. This statement alone is proof of your non gaming affiliation. Since you imply that you are 'older" perhaps you attention span for the more in depth games is just not there anymore.
Compare Angry Birds to Mario? Cheesy?
Take a look a this game list, that is the epitome of chesse: Appshopper Games (http://appshopper.com/games/)
Any 5 year old can play Angry Birds, that's the audience. How many 5 year olds can beat a Mario game?
thaialism
Apr 18, 11:12 AM
i have ghost armor on the ipad2 and invisible shield on the mba, and iphone 3gs. between the two company i would have to say ghost armor has better design and i feel like it "sticks" better, and also ghost armor gives the better look. because the mba one is like 70$ i can't just return it and get ghost armor.
ghost armor: looks better but is thinner than invisible shield, so protection might not be that great....
ghost armor: looks better but is thinner than invisible shield, so protection might not be that great....
Clive At Five
Oct 25, 10:43 AM
Wow! "Does not make more than a few pennies." I do not think either of you appreciate the power of small numbers, when multiplied by millions of transactions and time. Soap companies have understood this for several hundred years, clearly Apple understands it as well. The individual unit profit on iPods is clearly higher, but each iPod sold acts as a multiplier of where the real money is made. What a dream to earn just one half of one cent of every iTunes purchase. If globally they sell a million songs a day, I'd receive $5k a day or $1,825,000 a year.
I said "Apple makes pennies" and I meant it figuratively:
Firstly, I don't think they even make a whole cent per song (source on that anyone?) and secondly, think of the cost of running the store! Millions of songs and millions of downloads means page construction (albeit probably database construction) and tons of bandwidth. That stuff ain't cheap. I meant that Apple makes pennies on the music store as a whole. I know they probably do turn a measurable profit, but a profit that is utterly DWARFED by iPod sales.
I don't recall the most recent statistics, but let's say Apple makes $25 profit per iPod sold (HUGE underestimate). Say, also that Apple makes $0.05 profit per iTunes song sold (huge OVERestimate). To match those two profits, every iTunes user must download 500 songs. Trust me, that is not how things go. I've downloaded maybe 8... and those were from Pepsi bottles.
-Clive
I said "Apple makes pennies" and I meant it figuratively:
Firstly, I don't think they even make a whole cent per song (source on that anyone?) and secondly, think of the cost of running the store! Millions of songs and millions of downloads means page construction (albeit probably database construction) and tons of bandwidth. That stuff ain't cheap. I meant that Apple makes pennies on the music store as a whole. I know they probably do turn a measurable profit, but a profit that is utterly DWARFED by iPod sales.
I don't recall the most recent statistics, but let's say Apple makes $25 profit per iPod sold (HUGE underestimate). Say, also that Apple makes $0.05 profit per iTunes song sold (huge OVERestimate). To match those two profits, every iTunes user must download 500 songs. Trust me, that is not how things go. I've downloaded maybe 8... and those were from Pepsi bottles.
-Clive
Dorkington
Apr 25, 10:50 AM
Better they use the same gestures etc. as Apple if they are going to push forward with multi-touch. We don't want to end up in 10 years time with a situation where every device has a different method for doing the same thing!
I agree.
I don't care who is copying who when it comes to touch gestures. I just hope that Apple, Google, MS, etc all decide to use the same ones.
I agree.
I don't care who is copying who when it comes to touch gestures. I just hope that Apple, Google, MS, etc all decide to use the same ones.
Psykomaniaque
Jun 20, 01:44 PM
A good price but if you have only the iPod new without box, accessories ect..., I think it's a refurb!
belvdr
Mar 17, 08:57 AM
Reminds me of people predicting flying cars in the year 2010. Hilarious when the guy sets the phone down and the kids drag the video screen over to them. Now the glass is one big camera. That could be scary.
I can also see a vast run on Windex.
I can also see a vast run on Windex.
VanMac
Sep 26, 07:44 AM
yup purchased on september 24th I always procrastinate (butchered spelling)
Me too.
I finally filled out my form, but found I was on day 47, and they say within 45 days. I called the rebate center. They were very nice, and said there is a 15 day grace period, but to get it in asap and I would be covered :)
Me too.
I finally filled out my form, but found I was on day 47, and they say within 45 days. I called the rebate center. They were very nice, and said there is a 15 day grace period, but to get it in asap and I would be covered :)
wordmunger
Sep 6, 09:56 AM
Well, you could always read my article, The social aspects of taking a dump in the woods (http://wordmunger.com/?p=328).
Flying Llama
Mar 18, 07:58 PM
It opened and closed for me too, but then I copied it to my hard-drive and it worked.
blueroom
Mar 30, 11:48 PM
Why not just buy the Mac version of AutoCAD?
Analog Kid
Oct 12, 04:10 AM
The short answer is: accumulation of rounding errors.
It's obviously a bit sad that the internal algorithms of spreadsheets can't even get such simple calculations as the ones in the above examples truly right.
But the underlying problem is that they are basically ignorant of the underlying maths. They do not understand that a whole number multiplied by 0.2 can never result in a number with more than one digit after the decimal point.
For reliable number-cracking you need something like Mathematica (this is not meant to be an ad, although I happily confess that I saw this Excel stunt being performed by a guy named Wolfram).
UPDATE: I just checked the spreadsheet functionality of Pages. It's no better than its competitors.
The same thing also happens if you use numbers of the type 'float' in many programming languages.
The above-mentioned example in PHP:
$j=0.2;
for($i=1; $i < 30; $i++) {
impeachment farce
the President
2004 South Korean President
since Lyndon B. Johnson
It's obviously a bit sad that the internal algorithms of spreadsheets can't even get such simple calculations as the ones in the above examples truly right.
But the underlying problem is that they are basically ignorant of the underlying maths. They do not understand that a whole number multiplied by 0.2 can never result in a number with more than one digit after the decimal point.
For reliable number-cracking you need something like Mathematica (this is not meant to be an ad, although I happily confess that I saw this Excel stunt being performed by a guy named Wolfram).
UPDATE: I just checked the spreadsheet functionality of Pages. It's no better than its competitors.
The same thing also happens if you use numbers of the type 'float' in many programming languages.
The above-mentioned example in PHP:
$j=0.2;
for($i=1; $i < 30; $i++) {
MacTech68
Mar 2, 04:19 AM
I never had OS9, but I think I heard some of this sound in other places.
In example, the "Quack" one sound me so familiar..., maybe there is a similar sound in Win 95 / 98?
Over the years I've heard a lot of MacOS alert sounds used in TV & radio commercials, I guess because creative types were using Macs. Perhaps that's why. :)
________
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In example, the "Quack" one sound me so familiar..., maybe there is a similar sound in Win 95 / 98?
Over the years I've heard a lot of MacOS alert sounds used in TV & radio commercials, I guess because creative types were using Macs. Perhaps that's why. :)
________
volcano vaporizers (http://volcanovaporizer.net/)
whooleytoo
Mar 9, 01:31 PM
I think I'd get dizzy and fall over in a building like that, the lack of any straight walls would make me lose my visual bearings. :p
Al Coholic
Apr 20, 06:38 PM
Three years ago: iPhone revenue = 10 % of Apple's revenue
Two years ago: iPhone revenue = 26% of Apple's revenue
Now: iPhone revenue = half of Apple's revenue :eek:
Let's just hope they throw us a macbook every now and then. The didn't drop the word "Computer" in the Apple name for nuthin. :eek:
Two years ago: iPhone revenue = 26% of Apple's revenue
Now: iPhone revenue = half of Apple's revenue :eek:
Let's just hope they throw us a macbook every now and then. The didn't drop the word "Computer" in the Apple name for nuthin. :eek:
trucdem44
Mar 10, 07:12 AM
You can also try the tool at Unused-CSS.com (http://unused-css.com). It'll check a bunch of pages and let you download the CSS files with just the used selectors.
hmbldtgrl
Aug 18, 12:15 PM
Hi diddly-ho neighbors- Alright- I have had PCs until recently and switched over to Macs. I now have 3 macs! Geez, I am crazy! Well, my ipod wants music and I want to make my new ipod happy so where is the best place that isn't expensive to download music for a mac user? Any help is greatly appreciated. Thanks a bunch.
cube
Nov 2, 05:29 AM
Don't you want timer and snooze?
jephrey
Oct 24, 07:43 PM
I'm curious about those who gave this news a negative review?? Are they not for resolution independence? An upgrade to openGL apps behavior? QT?
I assume that QT being 64bit will rock the encoding times for h264... woohoo.
Good news. Nothing gigantic, but good news.
J
I assume that QT being 64bit will rock the encoding times for h264... woohoo.
Good news. Nothing gigantic, but good news.
J
Benjy91
Apr 18, 11:09 AM
With what Apple seem to be focused on these days any Analyst could use this template.
"Apple will release a lighter, thinner **Insert any Apple product**"
And have about a 90% chance of getting it right.
"Apple will release a lighter, thinner **Insert any Apple product**"
And have about a 90% chance of getting it right.
Nsutton
Jun 28, 12:09 PM
Hmm I think Im gonna go with...
Zelda Windwaker definitely and if I have enough money left (Im trying to save up to get an iphone..)
Super Monkey Ball 1 or 2
Mario Sunshine
Paper Mario
Thanks for all the suggestions guys!
Zelda Windwaker definitely and if I have enough money left (Im trying to save up to get an iphone..)
Super Monkey Ball 1 or 2
Mario Sunshine
Paper Mario
Thanks for all the suggestions guys!
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